Thursday, March 22, 2012

wait time in online game?

i am working on a online game there u can try to rob a bank... but right now you can do it all the time and i wont to have an wait time for etch time u try to rob an bank like if i do it now then i got to wait like 2 min to do it again and if i trying to do it againt it dosent happend enything before the wait time is over is this posibule??

sorry my bad english...

When they start the game, you could plant a cookie with the time they started. Check for the cookie and the value each time someone tries to start a new game.
yes but that can peopla change... is it another way
I suppose you could put it in a session variable instead.
hmm i not so damn gooood in this so if you can axplane it a bit better?

When they start:

if(Session["IEndedMyLastGameAt"]!=null){if(DateTime.Now>Convert.ToDateTime(Session["IEndedMyLastGameAt"]).AddMinutes(2)) gameOn();else holdOn();}else{ holdOn();}private void holdOn(){ Response.Write("Hold your horses!");}

When it's game over:

Session["IEndedMyLastGameAt"] = DateTime.Now;

oki tnx all but i found a sulution i just label1.text = int(rnd * 10) and if label1.text = 8 then ok
oki tnx all but i found a sulution i just label1.text = int(rnd * 10) and if label1.text = 8 then ok elese wait
Confused Not sure I follow.. but groovy :)

0 comments:

Post a Comment